Gosh, those nails look dangerous! Be careful waving those around, Builder! You could take someone’s eye out! Hey, I don’t like the way you’re looking at me!
Back in march we kickstarted the Story War card game and our most ambitious stretch goal was to make a cartoon based on the game! And now, 8 months later, it’s finally here!
The cartoon was written by KC Green and it was animated and voiced by the insanely talented Lindsay and Alex Small-Butera! We also collaborated with Tom Milsom and infinitefreefall on the score and Josiah Files on the backgrounds! Also the original character designs were created by Vondell Swain! We spent months writing, re-writing, drawing and re-drawing storyboards and animatics until our eyes fell out of her heads to get to this point!
We hope you guys enjoy it!
Oh hey here’s some more background art! The first image is Capital City as it appears in the Story War card game, illustrated by Vondell Swain. The other images are background art by Josiah Files of the same location as it appears in the Story War cartoon!
Our character designer Vondell Swain drew this cute Frederator fan art that shows Fairy and Goblin hanging out with Bee and PuppyCat, Rocketdog, and Catbug and Danny from Bravest Warriors. This is such good company omg!
We should also use this post as a chance to properly introduce our cartoon’s protagonists, Fairy and Goblin! Fairy and Goblin are a couple that live together in an apartment in a bizarre fantasy world. Their landlord is literally a fire-breathing dragon who forces them to hunt for treasure so they can pay their rent. They’d rather be chillin’ at home playing video games, but they don’t mind going on adventures as long as they’re together!
Goblin is an inventor who fights with semi-non-violent weapons like a boxing glove gun and a propeller hat! He’s the first one to question the ethics of their treasure-hunting job since it is basically just robbing people. Perhaps he doesn’t want to play into the stereotype that Goblins are always bad guys? But he also really genuinely enjoys punching people, so there’s that too! He’s voiced by Alex Small-Butera.
Fairy is an actual manic pixie dream girl who can bend reality with her magical fairy dust. Her magic is limited to pretty minor stuff like levitation, smoke bombs, protective bubbles and making people slightly sick. But she’s never intimidated by much bigger and more powerful warriors, and she’ll often bite off more than she can chew. She’s voiced by Lindsay Small-Butera.
When we were developing a cartoon based on our game we knew that the first step was figuring out who our protagonists would be. We went through the Story War card game's deck and we pretty much instantly unanimously agreed that the protagonists should be Fairy and Goblin. The idea to make them a couple came from our writer KC Green! It made a lot of sense to us! Lindsay and Alex have great chemistry together as actors and you don’t see a lot of stories about stable happy couples!
We also had to simplify their character design a little bit for animation. In the card game Goblin has more gadgets on his utility belt, and Fairy’s head was made bigger so her face could be more expressive. Vondell and Lindsay also decided to make Fairy’s skin a little darker because we thought it’d be nice to see a dark-skinned girl in a leading role in a cartoon.
You’ll be able to watch the Story War cartoon on Monday! We also might be livestreaming some of the final hours of animation later tonight - we’ll let you know on our blog!
(PS: If you wanna draw fan art of Fairy and Goblin, that’d be awesome! Post it in the #Story War tag so we can see!)
It seems dangerous to have all the ships in the Airship Armada flying so close together! How are you gonna stay afloat and beat your opponent in the process?
This Masquerade Ball looks like a lot of fun, but who are these guys? Friends? Foes? With those masks, who knows. Haha!
We wanted the Energy Blade to be conceptually very different from the Excalibur item in volume 1, so we made it this ridiculous scimitar made out of crystallized fire. The Force Field was really difficult, we had a hard time coming up with a concise visualization which is why we initially removed it from volume 1 - it was originally just a medallion that blocked all attacks and it was really unfun. Now that it’s an umbrella it’s much easier to visualize its inherent limitations and hopefully it’ll work way better in playtests!