“Objection! It’s impossible that my client, the Vampire, could’ve killed the victim - the crime HAD to have taken place during the DAYTIME!”
Trial Tales is a Story War game mode we’re developing that turns the concept of “proving your character can defeat another character” on it’s head - instead the objective is to prove your innocence! It’s like Nursery Crimes meets Phoenix Wright!
The players on the left and right of the current judge act as the Attorney and Prosecutor who must defend Warrior cards that represent their client and the victim, respectively. Each subsequent player is a witness/suspect. The Battlefield cards art as crime scenes, and the Item cards act as evidence!
Story War is largely about choosing your Warrior cards, but Trial Tales is all about evidence (Item cards). The prosecutor and defense attorney will have a hand full of evidence cards that they could choose to play or not to play, based on which ones they think would better suit their narrative. Remember, even if you’re the one who submits an Item into evidence, it can still be used against you by the other side!
We’ll be playtesting this mode until we have a solid set of rules nailed down, then we’ll release those rules for free. Also $90k! We had a huge bump this week thanks to Hank and Emmy!
We’ll be announcing our post-$100k stretch goals some time TODAY, so get ready for that! Though I can tell you this: They will include more game modes! Do you guys have any ideas for new game modes? “Trial Tales” was somewhat inspired by all the backers suggesting an “inverted” version of Story War. We might also build a game mode upon the idea of “shipping,” something suggested by our backer Tony in a previous backer update.
What kind of game modes would you guys like to see? Let us know in the comments section under this update.

Objection! It’s impossible that my client, the Vampire, could’ve killed the victim - the crime HAD to have taken place during the DAYTIME!”

Trial Tales is a Story War game mode we’re developing that turns the concept of “proving your character can defeat another character” on it’s head - instead the objective is to prove your innocence! It’s like Nursery Crimes meets Phoenix Wright!

The players on the left and right of the current judge act as the Attorney and Prosecutor who must defend Warrior cards that represent their client and the victim, respectively. Each subsequent player is a witness/suspect. The Battlefield cards art as crime scenes, and the Item cards act as evidence!

Story War is largely about choosing your Warrior cards, but Trial Tales is all about evidence (Item cards). The prosecutor and defense attorney will have a hand full of evidence cards that they could choose to play or not to play, based on which ones they think would better suit their narrative. Remember, even if you’re the one who submits an Item into evidence, it can still be used against you by the other side!

We’ll be playtesting this mode until we have a solid set of rules nailed down, then we’ll release those rules for free. Also $90k! We had a huge bump this week thanks to Hank and Emmy!

We’ll be announcing our post-$100k stretch goals some time TODAY, so get ready for that! Though I can tell you this: They will include more game modes! Do you guys have any ideas for new game modes? “Trial Tales” was somewhat inspired by all the backers suggesting an “inverted” version of Story War. We might also build a game mode upon the idea of “shipping,” something suggested by our backer Tony in a previous backer update.

What kind of game modes would you guys like to see? Let us know in the comments section under this update.