The Story War Kickstarter just reached $30k! That means we’re 150% funded and we hit our first major stretch goal milestone!
Our first new game mode is called Myth Master! It uses all the same cards as Story War and is structured similarly, the key difference is that you are playing as yourself manifested into the battlefield and you are summoning Warriors from the cards in your hand. The ultimate objective isn’t just to take out the other player’s Warriors, it’s to take out the human player who is controlling them, just like in Magic the Gathering, YuGiOh, and the Pokemon manga*!
"Myth Master" was actually the original working title for Story War. The first time I ever playtested it was in a hallway at Babycastles - I needed to find some people to play against, and Peter Berkman came out of an elevator and wanted to play. He recruited dozens of people to join in and we kept trying new rules and by the end of the night we had this system where players played cards from their hand one at a time to ‘summon’ a new Warrior into battle.
We eventually decided to go into a the more open-ended direction that currently exists as Story War’s default rules - which is that the Warriors just happen to all be in the Battlefield when the battle begins. This allows for creative conjecture as to why they’re in the Battlefield and their relationship to the setting and each other.
But summoning Warriors like Pokemon is pretty cool too! So now that we’ve hit $30k, I’m going to spend the next few weeks playtesting the Myth Master rule set and refining it and then packaging it in an easy-to-understand PDF rule sheet that you can print out for free!
We have a couple more game mode ideas we want to develop and a lot more expansion cards to make, so please, help us reach all of our stretch goals!
(* in the Pokemon manga the objective of battle is often to kill the other trainer, it’s pretty metal)